Mathematics for Computer Graphics
Language: en
Pages: 573
Authors: John Vince
Categories: Computer graphics
Type: BOOK - Published: 2022 - Publisher: Springer Nature

John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special
Mathematics for Computer Graphics
Language: en
Pages: 293
Authors: John A. Vince
Categories: Computers
Type: BOOK - Published: 2010-01-26 - Publisher: Springer Science & Business Media

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality,
Mathematics for Computer Graphics Applications
Language: en
Pages: 372
Authors: Michael E. Mortenson
Categories: Computers
Type: BOOK - Published: 1999 - Publisher: Industrial Press Inc.

"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mat
Essential Mathematics for Computer Graphics fast
Language: en
Pages: 229
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2013-06-29 - Publisher: Springer Science & Business Media

This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Mathematics for Computer Graphics
Language: en
Pages: 248
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-12-27 - Publisher: Springer Science & Business Media

This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Introduction to the Mathematics of Computer Graphics
Language: en
Pages: 462
Authors: Nathan Carter
Categories: Mathematics
Type: BOOK - Published: 2016-12-31 - Publisher: American Mathematical Soc.

This text, by an award-winning [Author];, was designed to accompany his first-year seminar in the mathematics of computer graphics. Readers learn the mathematic
Mathematics for Game Programming and Computer Graphics
Language: en
Pages: 445
Authors: Penny de Byl
Categories: Computers
Type: BOOK - Published: 2022-11-30 - Publisher: Packt Publishing Ltd

A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example Key Features Get acquainted with the ess
Computer Graphics through Key Mathematics
Language: en
Pages: 1078
Authors: Huw Jones
Categories: Computers
Type: BOOK - Published: 2001-04-27 - Publisher: Springer Science & Business Media

This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills
Computer Graphics and Mathematics
Language: en
Pages: 318
Authors: Bianca Falcidieno
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

Since its very existence as a separate field within computer science, computer graphics had to make extensive use of non-trivial mathematics, for example, proje
Computer Graphics through Key Mathematics
Language: en
Pages: 343
Authors: Huw Jones
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills